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Post by Grimscott on Dec 24, 2010 3:53:13 GMT -5
A newly revised STAGE SELECT thread because the old one kind of sucks. This thread will be locked so it will remain totally sterile (Except for me making a few posts to split up areas. Makes life easier where editing is concerned.). Mods, please don't post here, clutter is the worst! If you wanna suggest things or offer input/issues, just go here.((The original Environment thread can be found here, for reference.))This first post is for basic main areas. Where it all started. A near featureless battlefield, much like a clean sheet of paper. With no limits or walls, it blankets the majority of the planet. It's pretty flat, giving any Brawler a clear path to their opponent. The odd nature of this area has yet to be truly discovered. It's the most popular fighting area because you are all lazy punks. Somewhere in the White Void (close to Brawl City) is a huge crack in the ground, made in the McJesus vs. Rockin Rabies Grudge Match. Unlike other acts of destruction in the White Void, this is the only known thing that STAYED and did not erode away super fast. As a result, going down that crack will lead you to the Cavern. It's like a second layer under the White Void, comprised of countless (and I do mean countless) cavernous rooms and tunnels. The rooms seem to light up on their own for the most part, whereas the tunnels have torches. It's almost as if some mysterious programmer or something purposely designed it to be accessible! Ruins can also be found here, adding to the mystery. Negaworms have been known to burrow into this area, believing it to be another part of their home. Appearing to be a black dome within the White Void, it is actually a sphere, the lower half going into the planet. The inside of the dome itself is a lot larger than it appears to be on the outside due to pocket dimensions. Gravity is noticeably less strong here. The Negasphere is the only source of negafuel, a powerful substance that all of Brawl City runs on. Negafuel is found in a crystallized form which can be used as is (although it is highly unstable and bound to violently explode) or can be refined to dust or even liquid form. Due to some strange radiation emitted from the Negasphere, most Brawlers' powers are distinctly more potent within its bounds. As such, many Brawlers like to fight in the 'Sphere for more "epic" battles. However, the council of Brawl recommends against this, as the NegaSphere often causes Brawlers to lose control of their powers. And finally, the vicious Negaworms! They're seen as totally white and eyeless (apparently evolved like this due to seeing almost nothing but pure black). They have sharp fangs, and sense their prey by feeling vibrations and using smell. Sizes can vary, but they are generally pretty friggin huge. They are loners who WILL NOT tolerate the presence of Brawlers. You unlock this door with the key of flamboyancy. Beyond it is another dimension: a dimension of brilliance, a dimension of perkiness, a dimension of unicorns. You're moving into a land of both pink and rainbow, of imagination and slightly more fabulous imagination. You've just crossed over into. . .the Fab Zone. PROTIP: If you see a woman, then it's not a woman. (Can only be entered through random GLORY HOLES scattered around and within the planet) High above the Void floats Aerial Assault, a collection of platforms magically enchanted to levitate at various heights. It is most commonly accessed by way of a ladder in the middle of the Void, but can also be reached by flight or a particularly powerful attack. On the largest platform, at the center of Aerial Assault, rests a mysterious castle that most simply call "The Castle." Archaeologists believe that The Castle is all that remains of an ancient city that once floated atop Aerial Assault, however, The Castle remains largely unexplored due to the fact that it is heavily booby trapped and mazelike in its design. Somewhere in the White Void is a large, twin-root definatelynotabeanstalk that goes up into a huge lone cloud. A maaaaagical cloud. Make a hole in it and it will simply reform as opposed to dissipating. It also has reverse gravity on the buttom, so if you fall through or are punched through, you get flipped onto the 'ceiling' as it were. Because of this, you can't get down unless you climb (or hit the stalk before falling) down the roots. So if you get FALCON PAWNCHED you'll hit the ground and then come back. When falling through the clouds, if you've got enough momentum you'll flip back. Also, you CAN attack through the cloud.
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Post by Grimscott on Dec 24, 2010 3:56:48 GMT -5
Brawl CityThe ORIGINAL city of Brawl. Naturally. Built by [SPACE RESERVED], it's enormous. Almost every Brawler lives here, but the area is mostly inhabited (like all the cities on the planet) by civilians! Civilians are normal people. No powers, they're just here for the entertainment of watching Brawls, general excitement of living here, or maybe they were just born here. Brawls can be had here and often are, most of them involving high amounts of collateral damage. It should be noted that insurance and medical is basically free here. North district is where the rich people are. And by rich I mean crime lords who will kill you (a lot) if you try to Brawl there. They have information as to the weaknesses of every known Brawler, and have enacted countermeasures. Very effective countermeasures. Connected to this district is. . . . . .the northeast district. It's completely underground, hidden from the public eye. This is where the REAL shit happens. The darkest and dirtiest of the crime organizations have headquarters there. The residents are either insane, very high-ranking members of crime syndicates, extremely reclusive, or one of a select few Brawlers who the crime lords are ambivalent or neutral towards. These Brawlers have a sort of "don't fuck with me and I won't fuck with you" relationship with aforementioned baddies (so they cannot be of "good" alignment; only "neutral" or "evil"). Also, just because the district is underground doesn't mean there aren't skyscrapers, however; the mystery man who built Brawl City [SPACE RESERVED] had ties to many of these crime organizations, so he made sure that they had plenty of room. The "floor" of the district is roughly forty stories below the "ceiling." The wharf is basically your industrial smoke-stack sections. The only way into the Northeast District is through a warehouse in the wharf owned and operated by (an evil company whose name is yet to be determined), which, by no coincidence, is owned by [SPACE RESERVED] himself. Cars are allowed, but to clear the exhaust from them, the district secretly adds its exhaust to the exhaust from factories (also on the wharf) owned by the crime syndicates that reside in the district. The east district residential area along with the slums are made up of ghettos and gangs. East district is VERY SLIGHTLY less crappy than the slums. Whereas the west district is a (mostly) middle class residential area. You got apartments, suburbs and even some mansions. It's quite nice. The south district isn't a residential area, but a market area! Though some people live above their shops in lofts or something. Just a whole bunch of stores and shops. Whether big and rich or crummy and crowded, this place has it all. Last but not least, it's the central district! It's traditionally a business area, with lots of skyscrapers and offices, but Brawlers arguably hang out here the most. Probably because this area is where the Really Really Tall Tower resides. (See "Places of Interest in Brawl City" for more details on that) Brawl City Wildlife PreserveAlso known as the BCWP, Wildlife Preserve or Wilderness. It is host to various wildlife suitable to the different sectioned off areas or biomes. Surrounded by each biome is a path for visitors to walk on. There is also a visitor center and hotel, as it is a popular vacation spot. Brawls are not as common here, as high collateral damage is forbidden and punished heavily. Places of Interest in Brawl CityCreated by unknown forces, the Really Tall Tower stood ominously over the nothingness that was the White Void for centuries before civilization began. Eventually, wandering tribes of Voidians settled at its base, slowly forming what became Brawl City. The lower parts of the tower have since been hollowed out and turned into offices, but still no one has any indication of where it came from or why. As one might gather from the name, the Really Tall Tower is very tall. However, what one might not get from the name is that the tower can inexplicably change in height. It is always the tallest building in Brawl City, but it can range in size from several thousand feet in height to reaching into outer space. No one has been able to explain this occurrence, but it doesn't usually bother anyone because it seldom grows fast enough for anyone to notice, though it has, in some very rare cases, shot up into the atmosphere at alarming rates. The tower also has an elevator that grows with it. Strangely, the elevator was in the tower long before the people of the Void were technologically advanced enough to create one of their own. (Can be referred to as the Really Really Tall Tower or the Really Tall Tower) A colosseum commissioned by Quickfeet back when he was manipulating the snot out of worshippers. It has specially built-in "power dampeners", leaving Brawlers to fend off other Brawlers (or wild animals and monsters, etc.) using various weapons and their own wits. The top Brawler in the Arena (or just whoever manages to swipe control at the time when no one else is looking) gets the emperor crown. Whoever wears it gets to call the shots, but don't get cocky just because you have the crown, you could be dethroned at any moment. Note: The dampeners can be turned off by staff for special matches. Located in the slums. Extremely poor, almost destroyed apartments at an extra cheap price! Old, infested with rodents and bugs, the maintenance is crap and also there's no cable. This place is so cheap even Brawlers can afford it. It offers meals, but only of toast and coffee. Gangs and robbers tend to leave the ECA alone since they don't want to risk getting killed by a Brawler, and the poor civilians that live there are extra careful not to get in the Brawlers' way, or else. Read here for more info!- A current listing/map of the Brawlers living in the ECA. -It's a yard, for junk! Who'da thunk it? It's full of all the wreckage and destruction from various Brawls! A host of Brawlers looking to make money (and amends) can use the wreckage to rebuild many buildings. Feel free to come and take what you want at any time, as the Junkyard is free to dump and to collect from. Locations Near Brawl CityThanks to the ever increasing pollution in Brawl City and dangerous Brawls, a project has erected near Aerial Assault with a great view of the Brawl Castle and a 10-foot reinforced plexiglass (thick enough to stop you getting in or out, but magic enough to see through). The building that goes through the roof sports an environmental dome up the top, for rich people to have tea parties in. The big circular thing at the base of the island is the city's entrance and exits. This is where you enter and exit, END OF DISCUSSION. You can also fly planes, helicopters, etc. into the entrance. It has a big center root so it stays up. This spot was originally created as a refuge from Brawling soooooooooo You know how Brawl City is freaking huge? Well this dwarfs it. Just think about that. Brawls are possible via ships and boats, or the various rocky, cliff-like areas. Probably all sorts of terrifying creatures lurking in the depths. Why don't you go see for yourself, eh? Pirate BayPirates and sharks and sea bears oh my! Actually there's a lot more sea monsters than just those. Civilians fear to tread here due to the bloodthirsy pirates. They. Are. Everywhere. It's near impossible to enter without being robbed, stabbed or generally accosted. You know, unless you're actually a pirate. Even then, your chances are only improved if you're particularly notorious. There are sunken ships and mermaids at the bottom of the bay. Pirates have been known to exit the bay for pillaging purposes, so watch out! The little patch of green is the one "safe" area, basically a huge party zone. Booze and wenches for everyone! (Brace4barfights) Ninja ForestI'd love to write more, really, but I currently have several kunai sticking out of my back so please geoktdeokdomsomeornonewfiojelslepdfohelp Brawl City, the Wilderness, the Brawl Ocean and the Pirate Bay are surrounded by the White Void. As for the YOUKNOWWHAT Forest, I am not allowed to discuss. :c
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