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Post by Gront on Feb 27, 2009 6:09:30 GMT -5
I figured it'd best to discuss the plot of the game seperate from the mechanics and whatnot for the game. THIS IS FOR PLOT-RELATED THINGS ONLY. EVERYTHING ELSE SHOULD BE DIRECTED TO THE MAIN SPB: THE GAME THREAD.
Anyways, I've decided to combine Sheepy's and Omni's ideas, which means they're coauthors of the plot, and they're going to make all the executive decisions relating to said plot from here on out.
Here's the plot so far:
A number of evil brawlers (to be determined by the authors, but I figure will include Omni, Zarth, and Bonetail, if not others), decide to resurrect Illidon in an attempt to take over the Void. Cuteseh somehow discovers this plot and attempts to warn the good and/or neutral brawlers, who ignore him (but still periodically get into fights with the evil brawlers who are chasing after Cuteseh). Eventually Illidon gets resurrected and turns against the evil brawlers (or the evil brawlers decide to go against Illidon for some other reason; I just think all the brawlers should be involved in the final fight) and everybody faces off with Illidon.
It's up to the authors whether to have one big plot where characters are switched or a separate mini story for each character and have them all join together.
Here's a few suggestions from me: *Include clones before Illidon is rezzed so that we can justify good guys fighting agains good guys and good guys fighting against themselves. *For early battles, have "life as normal" grudge matches going on. For example, Chimera could be fighting Marckus, which could be the first game battle, following which, Cuteseh interrupts the battle and they go 2-on-2 with two of the evil brawlers (yes, two-on-two is a possibility; actually, anything-on-anything is a possibility). *Feel free to use non-brawler Illidon spawn (assuming we can get someone to sprite them). They could be easy to kill, but in great numbers.
Try to incorporate everyone on the list: McJesus MadGamer Quickfeet Grimscott John12346 The Omnipresence Firemario Balto-Boy Bulet Yacazuma Marckus Blue Zarth Chimera ProDuce Swordkill Virus Jay Captain Chip RubySnakeskull Undeadlaw Ghost Psibat Inu Rick Jushiwah Who-Face Bonetail
Good luck!
P.S. You guys get to pick a name. Make it a good one!
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Post by McJesus on Feb 27, 2009 6:48:51 GMT -5
You start out as a group of some of the lesser known brawlers, yknow give them some limelight. You fight a couple guys each, then they see McJesus and they're like "OMG MCJESUS" but it turns out to be an illidon clone and it's 3 vs 1, you and 2 AI vs McJesus clone, halfway through the battle the real McJ turns up and its 4 vs 1 and mcjesus clone gets obliterated by the quadro.
McJ: wtf Guy 1: idunno Guy 2: that was odd
Cuteseh rocks up and tries to explain what just happened Guy 3 dropkicks cuteseh far away into the distance, to another group..
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Post by Psibat on Feb 27, 2009 8:22:18 GMT -5
Everyone has been hired to hunt me because I escaped from the hospital with soft walls in...
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Post by rabiesisme on Feb 27, 2009 9:07:42 GMT -5
Here's a crazy idea; we dont use Illidon.
Everytime I'm reminded of just how much of a ripoff he is, he gets less cool (he just did). So I say we make a villain that's not a lame ripoff (Illidon just got less cool again) and we use that guy in the game. We can even give him the same powers, we just have to give him a new appearance and name. He doesn't even have to be a giant demon. He can be whatever. Seriously.
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Post by madvideogamer on Feb 27, 2009 12:53:11 GMT -5
The uploader I used takes longer, but you can use multiple files at once.. OH CRAP IT MAKES IT SMALLER.
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Post by Balto-Boy on Feb 27, 2009 19:57:07 GMT -5
Here's a crazy idea; we dont use Illidon. Everytime I'm reminded of just how much of a ripoff he is, he gets less cool (he just did). So I say we make a villain that's not a lame ripoff (Illidon just got less cool again) and we use that guy in the game. We can even give him the same powers, we just have to give him a new appearance and name. He doesn't even have to be a giant demon. He can be whatever. Seriously. So, essentially, you just wanna revamp Illidon's appearance? I could live with that.
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Post by destructin on Feb 27, 2009 20:00:43 GMT -5
I still want him as a tall ass mutha fugga
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Post by The Omnipresence on Feb 27, 2009 21:07:43 GMT -5
Well I was thinking that the game can start off in the past where brawl city is on fire and under siege by Illidon. The player character(PC) is on the unconscious and is helped up by another character and yells out, "This is no time to be lying around, we gotta stop Illidon!". Illidon's minions appear and you fight them, this part can be used as a tutorial for the player, once the player is done he runs off screen and the screen fades to white with sounds of battle in the background and something like "so and so years later" show up and the real game begins.
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Post by Balto-Boy on Feb 27, 2009 21:13:19 GMT -5
Well I was thinking that the game can start off in the past where brawl city is on fire and under siege by Illidon. The player character(PC) is on the unconscious and is helped up by another character and yells out, "This is no time to be lying around, we gotta stop Illidon!". Illidon's minions appear and you fight them, this part can be used as a tutorial for the player, once the player is done he runs off screen and the screen fades to white with sounds of battle in the background and something like "so and so years later" show up and the real game begins. I like that idea. Who would be the Brawler that gets helped up in that, though?
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Post by Zarth on Feb 27, 2009 21:18:17 GMT -5
Well I was thinking that the game can start off in the past where brawl city is on fire and under siege by Illidon. The player character(PC) is on the unconscious and is helped up by another character and yells out, "This is no time to be lying around, we gotta stop Illidon!". Illidon's minions appear and you fight them, this part can be used as a tutorial for the player, once the player is done he runs off screen and the screen fades to white with sounds of battle in the background and something like "so and so years later" show up and the real game begins. I like that idea. Who would be the Brawler that gets helped up in that, though? Inb4 someone says mcj. make it so you can pick a character for it. like a selection screen.
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Post by The Omnipresence on Feb 27, 2009 21:24:48 GMT -5
The player character(PC) is on the unconscious Oh my grammar got ruined in the excitement, but the unconscious brawler is the player so it's whatever character they picked.
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Post by Gront on Feb 27, 2009 22:23:57 GMT -5
The player character(PC) is on the unconscious Oh my grammar got ruined in the excitement, but the unconscious brawler is the player so it's whatever character they picked. So you're going with the "everyone has their own plot" thing? That's cool.
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Post by McJesus on Feb 27, 2009 22:50:44 GMT -5
Plots should totally converge at times. But.. if we have seperate plots, this is going to be one huge game.
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Post by destructin on Feb 27, 2009 23:19:07 GMT -5
Anybody played MK vs DC?
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Post by Deadly Virus on Feb 28, 2009 6:02:52 GMT -5
Have the same plot, but you can choose your character. OOOOOOOOOOOR, your character can be an entirely new brawler, not used by anyone. That way there's no whining about "OMG WHAI CANT I BE MAIN CHARACTOR >:c" and the game doesnt have to be too big.
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Post by SwordKill on Feb 28, 2009 7:24:01 GMT -5
For a plot, I was thinking... Not have a story involving Illidon, or some big thing happening in the White Void, but the game starts with one plain stickman as a character. The more bosses (our characters) are defeated, the more powers and appearance options are available to that plain stickman. So, it could just have no plot, and the plot being Brawl to the top!
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Post by McJesus on Feb 28, 2009 7:58:41 GMT -5
Ooh brawl to the top.. that could work! DEFEAT THEM ALL BECOME NUMBER ONE GUY
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Post by rabiesisme on Feb 28, 2009 10:53:59 GMT -5
Then everybody's gonna bitch about who is the current number one guy, or the one you fight last.
But you could fix that by making every "boss" available to you from the start, so you can pick who you fight, and the games adjusts the difficulty level automatically. If I fought McJesus first, the game would make it easy, but if I fought him last, the game would make it hard. Dunno if that's codable, though.
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Post by SwordKill on Feb 28, 2009 11:51:01 GMT -5
Dunno if that's codable, though. Well, you could do it with variables or whatever. I mean, every boss have stats, and with every boss that is defeated, all other bosses' stats go up +1 or something.
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Post by madvideogamer on Feb 28, 2009 14:08:52 GMT -5
How about the bosses are randomized? Then there isn't really a "Number 1 guy"
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Post by McJesus on Feb 28, 2009 17:03:14 GMT -5
You have to defeat everyone in a tier before taking out a boss and getting to the next tier. Which means we need either new chars to act as bosses over a tier or decide who should be a boss.
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Post by madvideogamer on Feb 28, 2009 17:15:59 GMT -5
You have to defeat everyone in a tier before taking out a boss and getting to the next tier. Which means we need either new chars to act as bosses over a tier or decide who should be a boss. Or, there's like easy, medium, hard, and impossible. Depending on what you choose. Oh and as a gag, the last boss on impossible is an exact clone of the character you created, and after you beat him a warning screen goes up saying "WARNING FINAL BOSS!" then Danny Tanner comes out through the walls and destroys the floor and grows. The only floor you have is his arms extended and he has lazer eyes, fire breath, and rocket teeth. The must destroy his head. When you finally beat Danny Tanner, he is falling diagonally, which you must jump off his arm onto a platform or you die. When you go through a door you find the base of the key to Brawl. You get the other parts of the key once you beat the other 3 modes. Once you complete the Brawl key it unlocks the Danny Tanner level, Boss Run, Character Editor, and a bonus scene. Pretty good idea eh?
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Post by rabiesisme on Feb 28, 2009 17:16:57 GMT -5
You have to defeat everyone in a tier before taking out a boss and getting to the next tier. Which means we need either new chars to act as bosses over a tier or decide who should be a boss. I'll vote for the former, because I can take a guess here and say that you're not walking out of here without being boss of a tier, and there's always going to be somebody who gets the short end of the stick. But I'm more in favor of a scenario where the Brawlers are the bosses (randomized or the thing I said), and you're assigned to take them out. Before each stage, you get a briefing of who your opponent is, essentially saying you're about to fight one dangerous mofo and maybe giving some background on the character ("He has a powerful gauntlet, so watch out for his strong punches and be ready to dodge that ice spike attack and blah blah blah") Then you're dropped in his or her level, left to fight some noob characters created for that level, and when you're done with that, the Brawler appears and you go one on one. (Maybe your health doesn't replenish after defeating the noob characters, for added hardcoreness. But that's mechanics.) So basically, you pick a Brawler to do story mode with, where you work together with some organization or whatever, to beat all the Brawlers. Each character could have their own opener and ending, and different reasons as to why they're working with that organization.
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Post by McJesus on Feb 28, 2009 18:08:46 GMT -5
Seems like the congregation wants to go seperate storylines aka choose yo character..
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Post by DaringVonContra on Feb 28, 2009 20:46:41 GMT -5
Wow you just made this into one big clusterfuck I prefered when there was just one big plot about some dude wanting to destroy brawl and everyone had their own story as to their point of view of the event. You just fucked it all up by makeiong it a tournment that realy envolves no plot at all.
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Post by Balto-Boy on Feb 28, 2009 21:09:10 GMT -5
Wow you just made this into one big clusterfuck I prefered when there was just one big plot about some dude wanting to destroy brawl and everyone had their own story as to their point of view of the event. You just fucked it all up by makeiong it a tournment that realy envolves no plot at all. I gotta agree with Ken on that. Maybe not as far as "you fucked it all up", but the general concept of what he said. It sort of sounds like how the story mode works in NG Rumble: there's no big story. Screens just show up saying "shit happens".
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Post by Maybe Might Not Be Moneybags on Feb 28, 2009 21:17:51 GMT -5
But if that's how the majority wants to do it, fine. Maybe it'll work somehow, I don't know... Not today, Comissioner... Anyways, I've decided to combine Sheepy's and Omni's ideas, which means they're coauthors of the plot, and they're going to make all the executive decisions relating to said plot from here on out. EXECUTIVE AUTHORITY, MOTHERLOVERS!
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Post by The Omnipresence on Feb 28, 2009 23:35:25 GMT -5
Seems like the congregation wants to go seperate storylines aka choose yo character.. Like some kind of Arcade mode? That could be separate from the Story mode?
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Post by McJesus on Feb 28, 2009 23:53:14 GMT -5
Seems like the congregation wants to go seperate storylines aka choose yo character.. Like some kind of Arcade mode? That could be separate from the Story mode? Sounds like a good idea.
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Post by Gront on Mar 1, 2009 1:17:53 GMT -5
See, this is why I gave this authority to others. I get to focus on everyone argue about game mechanics, not the plot.
Anyways, I'm in favor of dual-mode gameplay. With the engine I'm working on, it shouldn't be that much harder. Arcade mode would be you picking a character and fighting a random list of other characters, maybe a boss battle with Illidon (or revamped, renamed Illidon) at the end, story would be... well, whatever the story is.
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