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Post by Zarth on Sept 4, 2009 18:03:11 GMT -5
Oh, I just had an idea for an interactive backround/stage! Maybe the classing/cliche' "hellish" level, if you fall of a platform you might fall into like, lava, or something. I even made a picture. Sounds like a good idea, just have to make it a little bigger though.
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Post by Gront on Sept 4, 2009 18:05:35 GMT -5
Wow, guys, way to explode this topic again.
On the coding end, I was figuring that I'd make some behind-the-scenes modifications to the code before I really proceeded on adding new stuff. Basically cleaning up the sloppy work I did earlier. Keep the ideas flowing as usual, though!
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Post by destructin on Sept 4, 2009 18:07:29 GMT -5
Wow, guys, way to explode this topic again. On the coding end, I was figuring that I'd make some behind-the-scenes modifications to the code before I really proceeded on adding new stuff. Basically cleaning up the sloppy work I did earlier. Keep the ideas flowing as usual, though! ALRIGHT AWESOME HARDCORE BADASS!! No new sprites from me though, and don't ask me for some.
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Post by Yacazuma on Sept 4, 2009 18:15:11 GMT -5
just have to make it a little bigger though. Well, obviously. That was just a visual aid to get the gist of it.
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Post by madvideogamer on Sept 4, 2009 18:37:20 GMT -5
If Zarth gets a secret Boss Battle, then I want one too.
And you see, that's how it would all turn out. If I'm making some sprites and Zarth is making a few maps that would seem very unfair, and make others who are more deserving of a level may get a little jealous.
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Post by Zarth on Sept 4, 2009 18:43:06 GMT -5
If Zarth gets a secret Boss Battle, then I want one too. And you see, that's how it would all turn out. If I'm making some sprites and Zarth is making a few maps that would seem very unfair, and make others who are more deserving of a level may get a little jealous. Others suggested it, not me, I just brought it back up to see what the others thought. And making maps is just as hard as making sprites, making it appealing to the eye and what not. not only that but why not have the VERY first villain of brawl be a secret boss
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Post by madvideogamer on Sept 4, 2009 18:59:59 GMT -5
On the contrary, McJesus was not only the second Brawler, but he also represented "evil" having fighting the jolly Trin and smoking, yes smoking is evil.
And if making maps is as easy as making sprites, why don't you give sprites a shot?
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Post by Gront on Sept 4, 2009 19:02:32 GMT -5
And making maps is just as hard as making sprites, making it appealing to the eye and what not. Reduce ego, pl0x. And if making maps is as easy as making sprites, why don't you give sprites a shot? Reduce confrontational nature, pl0x.
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Post by Zarth on Sept 4, 2009 19:06:31 GMT -5
On the contrary, McJesus was not only the second Brawler, but he also represented "evil" having fighting the jolly Trin and smoking, yes smoking is evil. And if making maps is as easy as making sprites, why don't you give sprites a shot? he was more of a bad cop kind of guy during that time. ( more neutral then anything, smoking is supposed to be evil, but a halo means good, when the 2 clash what does that make?) What do you think I'm going to do when I make Zarth's?
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Post by destructin on Sept 4, 2009 19:13:16 GMT -5
MVG + Zarth = Bad.
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Post by The Omnipresence on Sept 4, 2009 19:14:13 GMT -5
On the contrary, McJesus was not only the second Brawler, but he also represented "evil" having fighting the jolly Trin and smoking, yes smoking is evil. Smoking isn't evil, Johnathan Ingram smokes and he's a good guy. And fighting Trin isn't an act of evil when it's all for sport.
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Post by destructin on Sept 4, 2009 19:18:06 GMT -5
I saw the pics of Trin and McJ fighting, both of them did seem to be either good or bad. Just beating themselves up.
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Post by rabiesisme on Sept 4, 2009 19:19:46 GMT -5
On the contrary, McJesus was not only the second Brawler, but he also represented "evil" having fighting the jolly Trin and smoking, yes smoking is evil. And if making maps is as easy as making sprites, why don't you give sprites a shot? he was more of a bad cop kind of guy during that time. ( more neutral then anything, smoking is supposed to be evil, but a halo means good, when the 2 clash what does that make?) What do you think I'm going to do when I make Zarth's? oh my god fuck you guys. eat dicks and choke on them and literally fuck your own faces. stop it with this goddamn crap already. i wish i still was a mod so i could ban your asses so hard that you both shit blood for a week.
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Post by Zarth on Sept 4, 2009 19:24:27 GMT -5
he was more of a bad cop kind of guy during that time. ( more neutral then anything, smoking is supposed to be evil, but a halo means good, when the 2 clash what does that make?) What do you think I'm going to do when I make Zarth's? oh my god fuck you guys. eat dicks and choke on them and literally fuck your own faces. stop it with this goddamn crap already. i wish i still was a mod so i could ban your asses so hard that you both shit blood for a week. I'll stop argueing with him, it's not worth the time.
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Post by ghost on Sept 4, 2009 21:21:17 GMT -5
*passes out the peace pipes*
Alright guys....sssszzz....*snort*...I suggested that Zarth be a secret boss fight on thezzzzzz...grounds that his character is defined for an antagonistic role. MVG, I know you're feeling confronted and run over for doing such hard work on the game and not getting a boss fight...
(Though the lack of actual pictures of this alleged game on the forum have me doubting you AND Zarth...)
But let's face it. If it were anyone else in the community other than Zarth, would you care if they were getting a boss fight to themselves? I think Zarth works well, because he has a character that can occasionally border (and has in the past) god mod, but still limited to a degree that he is a plausible fighter.
You couldn't do Illidon, I don't care what anybody says, because his powers are just too intense. He can kill Astro, so he has Deathtouch on. He's stronger than Ortsa, so he has Break Damage Limit and really really high STR, which is essentially 1-hit killing all around. He has all of our powers at once, and it would literally BREAK the idea of his character if you changed it with some kind of stupid "arena modifier" or "god hand reality altering engine".
Again, I'd rather suggest Zarth be the final boss fight, because really, what other Brawlers are there in that tier of power who aren't playable characters or McJesus clones? His powers can be toned or regulated to an understandable level or limit that for the sake of the game would work well.
I hate to repeat myself, but let's face it, Zarth hasn't been "popular" here, his character being the evil FINAL BOSS makes sense in and OUT of the storyline. And what other Brawlers do you know that have armies, that could take on several dozen different Brawlers at once?
Well...its your game. You two figure it out.
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Post by Grimscott on Sept 4, 2009 21:40:27 GMT -5
I think Zarth makes for a good boss, personally. I think we need like 6 GENERAl bosses. Furious Haberdasher? Granted I can't work Flash at all, so some other poor fellow would have to do it, but. . .I dunno. It just occurred to me.
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Post by drychris1337 on Sept 4, 2009 21:43:41 GMT -5
I think Zarth makes for a good boss, personally. I think we need like 6 GENERAl bosses. Furious Haberdasher? Granted I can't work Flash at all, so some other poor fellow would have to do it, but. . .I dunno. It just occurred to me. I think this would be good. Defeat Grimscott, hat falls out and she becomes boss...OH OH OH! ERROR MCJESUS/BIZZARO!! Also, if any spriters can, could you place me in the game?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 4, 2009 21:57:58 GMT -5
Hmm...
Furious Haberdasher and Error! McJesus seems more like a finisher for Grim/McJ.
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Post by Zarth on Sept 4, 2009 22:33:47 GMT -5
I think Zarth makes for a good boss, personally. *passes out the peace pipes* Alright guys....sssszzz....*snort*...I suggested that Zarth be a secret boss fight on thezzzzzz...grounds that his character is defined for an antagonistic role. MVG, I know you're feeling confronted and run over for doing such hard work on the game and not getting a boss fight... (Though the lack of actual pictures of this alleged game on the forum have me doubting you AND Zarth...) But let's face it. If it were anyone else in the community other than Zarth, would you care if they were getting a boss fight to themselves? I think Zarth works well, because he has a character that can occasionally border (and has in the past) god mod, but still limited to a degree that he is a plausible fighter. You couldn't do Illidon, I don't care what anybody says, because his powers are just too intense. He can kill Astro, so he has Deathtouch on. He's stronger than Ortsa, so he has Break Damage Limit and really really high STR, which is essentially 1-hit killing all around. He has all of our powers at once, and it would literally BREAK the idea of his character if you changed it with some kind of stupid "arena modifier" or "god hand reality altering engine". Again, I'd rather suggest Zarth be the final boss fight, because really, what other Brawlers are there in that tier of power who aren't playable characters or McJesus clones? His powers can be toned or regulated to an understandable level or limit that for the sake of the game would work well. I hate to repeat myself, but let's face it, Zarth hasn't been "popular" here, his character being the evil FINAL BOSS makes sense in and OUT of the storyline. And what other Brawlers do you know that have armies, that could take on several dozen different Brawlers at once? Well...its your game. You two figure it out. you 2 just made my day.
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Post by ghost on Sept 4, 2009 23:00:20 GMT -5
Hmm... Furious Haberdasher and Error! McJesus seems more like a finisher for Grim/McJ. The Snakeskull doth protest too much methinks!
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Post by Gront on Sept 4, 2009 23:00:42 GMT -5
Well...its your game. You two figure it out. Woah, woah, woah... you're attributing the game to Zarth and MVG? I take offense to that. Sure, they've both done some work, but Des has done more art than the both of them combined, and I've made the damn thing function. Additionally, I've been trying to make sure that everyone gets a say in what they think the game should be; that is, even if MVG and Zarth were the two most productive members of the team, it would be neither their decision nor their game. It's our game. All of us. It is, in a way, the essence of Super Paint Brawl: dozens of people from across the world coming together and combining their ideas and abilities into a greater project, then sharing our collective creative force with the world. We are a team, and to that end we must function as one. Everyone's vote counts. All that being said, Zarth would make a pretty good boss. If he was to be a boss, I'd say he should wear his armor, to make him more intimidating. If he ends up being a regular character, I say no armor.
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Post by ghost on Sept 4, 2009 23:09:14 GMT -5
Well...its your game. You two figure it out. Woah, woah, woah... you're attributing the game to Zarth and MVG? I take offense to that. Sure, they've both done some work, but Des has done more art than the both of them combined, and I've made the damn thing function. Additionally, I've been trying to make sure that everyone gets a say in what they think the game should be; that is, even if MVG and Zarth were the two most productive members of the team, it would be neither their decision nor their game. It's our game. All of us. It is, in a way, the essence of Super Paint Brawl: dozens of people from across the world coming together and combining their ideas and abilities into a greater project, then sharing our collective creative force with the world. We are a team, and to that end we must function as one. Everyone's vote counts. All that being said, Zarth would make a pretty good boss. If he was to be a boss, I'd say he should wear his armor, to make him more intimidating. If he ends up being a regular character, I say no armor. Let me just state for the record that although the context of the paragraph was discussing MVG and Zarth's swiftly avoided debacle, the word "two" could have been attributed to a number of you whose names escape me, credit gone to where it be due. Of course, you all seem content with sending messages through MSN or SPW (when it was open) rather than posting it here, and since I'm not reading this entire thread its rather difficult to give credit to anybody. I mean, I've heard Zarth's making maps, I haven't seen a single one. MVG's making sprites. I saw McJesus post a few of his, but I've seen no others. Credit gone to where it be due.
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Post by McJesus on Sept 4, 2009 23:40:38 GMT -5
*raises hand*
Hi guys. Zarth being the final boss would be cool. Dunno how the story would roll but hell, I like it. I think the boss battle should have the player take down Zarth's ships before battling it out with Zarth himself. My two cents.
Also, thinking about 5teen and Echoz -Assault, I'm thinking two things. Echoz -Assault could be used as a timed run through a hallway with tvs that show weird things synced to the music, and 5teen would be you defeating Elementell/someone else? :s before the timer ran out (which would fire a rocket which would result in GAEM OVRA
EDIT:: oh and yeah my sprites need a helluva lot of work.
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Post by destructin on Sept 4, 2009 23:57:19 GMT -5
Well...its your game. You two figure it out. Woah, woah, woah... you're attributing the game to Zarth and MVG? I take offense to that. Sure, they've both done some work, but Des has done more art than the both of them combined, and I've made the damn thing function. Additionally, I've been trying to make sure that everyone gets a say in what they think the game should be; that is, even if MVG and Zarth were the two most productive members of the team, it would be neither their decision nor their game. It's our game. All of us. It is, in a way, the essence of Super Paint Brawl: dozens of people from across the world coming together and combining their ideas and abilities into a greater project, then sharing our collective creative force with the world. We are a team, and to that end we must function as one. Everyone's vote counts. All that being said, Zarth would make a pretty good boss. If he was to be a boss, I'd say he should wear his armor, to make him more intimidating. If he ends up being a regular character, I say no armor. EPIC SPEECH MAN, JUST EPIC, YOU FUCKING AMAZE ME EVERYFUCKINGTIME. But I wouldn't like Zarth as last boss, elementell would be great though. Also, Living in the Sunshine is a superior song than 5teen the elementell boss battle.
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Kromax
Landlord
Why are you reading this?[M0n:-2167]
Six pronged dick
Posts: 1,206
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Post by Kromax on Sept 5, 2009 1:09:31 GMT -5
To Ghost, perhaps Illidon could be a boss? but not Illidon himself, like, he sends down groups of peeps that are faceless version of playable characters. And when you defeat him you see Zarth shoot a black hole device at him, sucking him up, then You have to fight Zarth.
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Post by Balto-Boy on Sept 5, 2009 1:42:24 GMT -5
You couldn't do Illidon, I don't care what anybody says, because his powers are just too intense... Oh, yeah, you totally could make Illidon a boss. I don't remember if I said this earlier or not, but I was thinking that if Illidon were a boss, then the level would transit from character to character (mini-level>>>cut-scene>>>mini-level w/ different character>>>repeat until Illidon dies), sort of like how a couple of Sonic games are made so that you have to play through every character to kill the final boss. But Zarth would make a pretty good boss, really. I'm not too sure about FINAL boss, but a good boss nonetheless. If that ship armada he has is involved, then maybe he could be at least a close-to-final boss. EDIT:: oh and yeah my sprites need a helluva lot of work. Well, if no one is doing them, I can take a crack at it. Just tell me what he'd do for each motion, and I'll give it a shot (and I won't draw my carrot-head version of McJ). And for other bosses, I still say that TANK would be a good boss. And maybe Sheriff Worm could add a humorous boss fight, as well.
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Post by McJesus on Sept 5, 2009 9:46:15 GMT -5
EDIT:: oh and yeah my sprites need a helluva lot of work. Well, if no one is doing them, I can take a crack at it. Just tell me what he'd do for each motion, and I'll give it a shot (and I won't draw my carrot-head version of McJ). I think I need to actually work on my own sprites, I'm just too lazy/disheartened to do any extensive work on them. I'm gonna try again now. EDIT:: Bugger it, you try as well. If all else fails, at least you'll have started.
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Post by rabiesisme on Sept 5, 2009 11:00:56 GMT -5
I still think the boss(es) should be designed specifically for the game and not be somebody's character, but meh.
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Post by Zarth on Sept 5, 2009 12:13:05 GMT -5
you go in, destroy some of the main reactor cores keeping the ship stable, causing a melt down. different levels on the ship start to blow up but one area, that has a different reactor all together, separate from the rest of the ship is in the upper parts of the ship, and once you get their, you see Zarth standing there looking at the core (which is in the background.) Zarth is PISSED of what you have done and a fight breaks out between the two. (but not before some kind of cut scene where Zarth threatens to kill you.)
That or you face him in his thrown room or something, I dunno your guises choice on where you would like to fight him, any where is fine with me. It doesn't have to be those two areas.
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Post by McJesus on Sept 5, 2009 12:14:47 GMT -5
oh and before i forget, i really really love the idea of fighting on that train that goes everywhere, and the fact that you have to break open the roof to start fighting inside when you get near a bridge
i love that concept
EDIT:: i really like your idea zarth, i can just imagine the cutscene of zarth being pissed off, breaking off a catwalk and throwing it at the protagonist :3c
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